Daily Update 8
Hi everyone! Today's update is live.
Warehouse and delivery
- Couriers now pick up boxes one at a time and carry them in their hands, so three boxes no longer vanish from a pallet at once.
- Couriers no longer walk through the closed warehouse door: they open it to go out and come back in through the door too.
- Ready orders no longer disappear after you save and load.
- The packing worker no longer gets stuck for two minutes on an order box that has disappeared, they move on to the next order instead.
- The boxes on the lane posts now work like status lights: they glow red if the vehicle isn't parked correctly at the parking spot, and fill up and turn green as loading time gets closer. The fill progress is easy to tell apart from orange, yellow and red. The city post shows the drone's status instead.
- Warehouse lights in the evening and at night are no longer blinding: the ceiling lamps and the hall light have been softened. Daylight stays the same.
- New ceiling lamp and wall sconce models have arrived in the warehouse, and the sconces no longer sink into the wall.
City and traffic
- Cars no longer drive through street trees.
- Traffic light poles are now solid, so cars stop in front of them instead of driving through.
- Cars in traffic now turn on their headlights at night, and their brake lights glow when they brake.
- The grey strip in front of the wheel rims on buses in traffic is gone, so you can now clearly see the wheels turning.
- You can now lie down and rest on the sun loungers on the beach and around the pond with the E key, and there's a new animation for lying down. After you get up, the camera returns to the normal view within a second.
- People in the city now sit on benches and lie on the sun loungers too.
- When you talk at the hot dog stand, the seller's real name now shows instead of "Mr. HotDog".
- The broken dark lines on the sidewalk around the bank are fixed.
- ATM and phone booth screens now give off light and glow softly at night.
Game balance
- The money rewards in the letters from your uncle are now better balanced.
Interface
- The dealer, mechanic, hairdresser and courier screens now show your current money, and long titles are no longer cut off.
- Long employee names in the staff list are no longer cut off; they now show in full on up to three lines when needed.
- The hold hint on the staff card now stays inside the card, and button labels no longer overlap.
Startup
- When the intro video can't play, you now see the loading screen instead of a black screen.
To play together in co-op, everyone needs to be on the same game version, so before you play with a friend, make sure you've both got the update.
If you spot a bug, keep telling us on Discord or in the Steam discussions. Thanks!
Posted by the Biztopia team on Steam
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